EssRec! My genius marketing term for Essential Recommendations in which I rattle off essential recommendations; be it books, films, games, trailers or whatever. This is my very first ‘EssRec’ so I thought I would start it off with a bang! An unconventional, wordy and incredibly niche bang! but a bang! nonetheless. Allow me to introduce you to:
Killing Is Harmless: A Critical Reading of Spec Ops: The Line
I’ve spoken before about how I believe Spec Ops: The Line to be one of the most important games in modern video game history. From its sweeping criticisms of modern game design, war, the effects violence and killing in both the real world and it’s portrayal in entertainment, a story line that deals with complex issues such as PTSD, war crimes and the current political climate and characters that are so real and developed you feel a definite, if at time strained and regrettable connection with, Spec Ops is bold, brash and unapologetic as it forces you to experience a spiral of escalation and ugly look at the true human condition. It’s a game I’d recommend everyone play and experience and please, please if you have not or do not know the story don’t read this book, and don’t spoil it for yourself! This game is meant to be played without any knowledge or expectation of what you’re going to experience. The ignorance and shock of going into this game fresh is its defining feature.
Anyway I’m not here to gush about the game, but rather this Brendan Keogh’s brilliant 177 page piece about it. He writes a book that is the perfect companion piece to the game and will keep you thinking about Spec Ops for years to come. He goes through the story chapter by chapter, missing nothing, questioning and analyzing everything. His criticisms, comparisons and references are spot on but also have a brilliant accessibility his writing isn’t pretentious or overly academic (which is, admittedly, what I thought I was going to be in for when I bought it)- Keogh writes like a true fan of the game, speaking honestly about his experiences with it- both good and bad. The best part is his charting of the characters journey- pointing out the flaws, mistakes and shifting intentions and mindset of the main character. Killing is harmless is a good remedy to a problem that plagues video games, especially ones as complex and detailed as Spec Ops– that of length. Games that run over dozens of hours and that potentially take you days to finish are hard to follow at times- understandably, how are you to remember the intricacies of a two-minute conversation after hours of gameplay and other scenes? There’s no ‘Previously on Knights of the Old Republic’ like you’d get on 24. Keogh’s piece bridged the gap nicely, and his in-depth look at the music and soundtrack was a particularly high point, as it was something I’ve been hoping to find discussed in depth for some time.
I don’t want to spoil anything else- either the game or the book, but I would recommend it highly. Well researched, fulled referenced and very well written, it’s great read if you’ve just played or enjoyed Spec Ops: the Line. The best way to enjoy it, I found, was to read a chapter of the book, then play that chapter in the game. You’ll see things you never noticed before, I swear.
Finally, If you enjoyed Spec Ops or Killing is Harmless, I can also recommend a brilliant two part Extra Credits video on it (Part 1 is spoiler free, part 2 is all spoilers all the time!) and the review on Zero Punctuation (hint: he likes it!) as well as a pretty good analysis by Errant Signal. If you’re in a reading mood, this piece by Tom Bissell is very good. Enjoy!